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The Blob Who Blobbed Me (2021)

Mobile Puzzlegame

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About The Project

Personal Responsibilities

I had main responsibility for three out of five levels, where my tasks were blocking, whiteboxing, playtesting, iterating and finally the implementation of art for the levels.​​

Project Details

  • Project Length: 6 weeks (4h per day)

  • Engine: Unity

  • Refrence Game: Mekorama

  • The Team

    • 6 Game Programmers

    • 4 Game Artists

    • 3 Level Designers

Project Showreel

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