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The Blob Who Blobbed Me (2021)
Mobile Puzzlegame
About The Project
Personal Responsibilities
I had main responsibility for three out of five levels, where my tasks were blocking, whiteboxing, playtesting, iterating and finally the implementation of art for the levels.
Project Details
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Project Length: 6 weeks (4h per day)
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Engine: Unity
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Refrence Game: Mekorama
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The Team
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6 Game Programmers
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4 Game Artists
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3 Level Designers
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Project Showreel
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