DOOM 3 INSPIRED LEVEL (2022)
This is a Level I designed in 2022 that was inspired by Doom 3. I really wanted to try out the new Chaos Destruction for UE and also to dabble in AI behavior trees. Developed around 2-3 weeks and I'm quite happy how far I got with everything.
VISUAL SCRIPTING
This is some of the scripts I made for the Level. Did not have so much time to spend on these as I would have liked but they turned out okay. Be sure to check out the demo videos above to see them in action!
CHAOS DESTRUCTION
Played around with the new chaos destruction. The Anchor hold the destructible asset together until it's destroyed by a explosion.
ANCHOR
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"EXPLOSION" SPHERE
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EXPLOSIVE BARREL
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CHAOS DESTRUCTION
Played around with the new chaos destruction. The Anchor hold the destructible asset together until it's destroyed by a explosion.
BPC AI CONTROLLER
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AI RANGED
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AI MELEE
BEHAVIUR TREES
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CODELOCKED DOOR & KEYPAD
Played around with the new chaos destruction. The Anchor hold the destructible asset together until it's destroyed by a explosion.
DOOR - EVENT GRAPH
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DOOR - f(CheckCode)
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UI - KEYPAD
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UI - KEYPAD BUTTON
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